DISCLAIMER: PlayerServers by OpenSource is not by any means associated with one from @Absentee23. This plugin is written from 0 and does not contain any parts of their code.
WARNING: Before continuing with this thread - THIS RESOURCE WILL NOT WORK ON GAME HOSTINGS. PLEASE NOTE THAT YOU WILL NEED VPS / DEDICATED SERVER IN ORDER FOR PLUGIN TO WORK.
WARNING: PlayerServers is NOT compatible with Pterodactyl or Multicraft. You need to execute your BungeeCord directly through SSH (Linux Terminal) in order for the plugin to work.
PlayerServers is an advanced plugin that will allow your players to create their own BungeeCord sub-server with just one command. On that server, they have access to OP and all commands. Using a special GUI, they are also able to install additional pre-defined plugins and edit configuration files. Additionally, as of version 1.0, it is possible to host your PlayerServers on multiple nodes with our advanced Daemon control system.
ASYNC, LAG FREE
The creation of servers happens 95% in async mode, which means that the creation of servers will be processed in a separate thread and 0 lag will be generated during that period.
SERVER CONTROL GUI
Server owners will have their GUI control panel, that they'll be able to access with command /menu. It will allow them to manage various parts of the server (whitelist, bans, weather & more), give them an option to install, enable, or disable additional plugins and edit config files.
HubCore - CLICK HERE TO DOWNLOAD
When purchasing this plugin, you'll get an additional HubCore plugin which will allow you to make a compass that will show online & offline player servers and give your players the ability to connect to them. Furthermore, it will give you some basic options for your lobby like disabling rain, hunger & damage. A special placeholder that will allow players to see current player-count on their sub server is also included.
Fast & Efficient
The creation of the server happens in less than 2 seconds which will allow your players to be teleported to their sub server in less than 15 seconds (other time will be used for boot-up of spigot server, and generating the main world - also, the huge factor is your server CPU)
Everything is configurable with permissions. You can edit the amount of RAM a specific group has, max plugins, and max players per server.
NEW! PlayerServers support multiple host machines now!
From the beginning of this project, the feature you've requested us to implement the most is the support for multiple host machines! We've worked for months in order to make it possible, but now, it's finally released! You can host your servers on multiple nodes and finely balance them across your infrastructure in order to flexibly scale RAM usage, CPU, and DISK.
Automatic & works out of the box
The plugin is working out of the box without any need for external dependencies. Thanks to the integration of the Bungee Server Manager plugin (which I'm allowed to integrate, as it could be seen here), we were able to achieve the effect of automatically adding newly created sub servers to the BungeeCord config & server list without the need for reboot or greload. The same goes for the deletion of sub servers as well.
The plugin has a simple configuration file where you'll be able to edit the max running instances count, per-server-ram, messages and more.
Automatic Server Shutdown
Servers with 0 players will automatically shutdown if the time of the last player joining is longer than the configured one.
Click the image below in order to access
our Wiki page, where you can find various tutorials
from installing the plugin to troubleshooting issues
Please keep in mind this resource is currently in BETA and there might be some issues (tho none of them will be critical for the work of the plugin as it has advanced error handling systems). However, if you're having any issues, please open up the issue ticket here, on GitLab. Please kindly note that asking for help / posing your issues in the reviews section may not get your issue fixed, or it may take significantly longer than usual. To ensure the fastest possible support, please consider using GitLab, or contacting me here on MC-Market
JOIN OUR DISCORD
Even tho PlayerServers is just released on SpigotMC, we've been on other marketplaces for more than a month! Please consider reading some of our reviews above.